Devlog #2 Core Mechanic (Morph)
Hello everyone. I am doing a morph mechanic which is the core mechanic. So I need all the feedback I can get maybe share this devlog to other gamedevs so that I get feedback
About Mechanic:
So I made it adjustable you can make a new object and give it two scripts then tag it morph so that it doesnt take much time to update the morphs. So the text is an indicator of how close you are to the object I will in the future replace it with something more enjoyable! which will be the next devlog "Visuals"
How to Morph:
Press - "X" on your keyboard
only when the "Further" text says "Near" then you are allowed to press X
your map now follows your morph and then you just have slower speed (I did this to test if I can variate the speed on other morphables)
Last words:
Thanks For looking at my devlog hope you Enjoyed!!
Make sure you comment and give me feedback or share to your friends!
Files
ElecroTime
This is my game of an electron that needs electric appliances to live!
Status | Prototype |
Author | Forbidden Box |
Genre | Action, Interactive Fiction, Survival |
Tags | electron, Fast-Paced, story |
Accessibility | Interactive tutorial, Textless |
More posts
- Switching Engines...Jun 09, 2022
- Devlog#3 Camera and MovementJun 09, 2022
- Devlog #1 Core MovementJun 28, 2021
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